
The Redot team is pleased to announce the release of Redot 4.3 Beta 3. This update introduces a variety of enhancements and bug fixes aimed at improving the functionality and user experience of the Redot engine.
IsInstanceValid, enhancing null safety in method calls. (godotengine/godot#95431)Node.xml. (godotengine/godot#97905)use_native_dialog for better understanding of its functionality. (godotengine/godot#98202)HTTPRequest results to improve clarity. (godotengine/godot#98332)EngineDebugger and EditorDebugger to provide clearer guidance. (godotengine/godot#98378)GlobalScope documentation to the String class reference for easier navigation. (godotengine/godot#98473)ProjectSettings class documentation for better user support. (godotengine/godot#98480)godotengine by @Spartan322 in #830.Viewport texture settings to ensure correct usage. (godotengine/godot#97029, fixing #827)*(Transform3D, Aabb). (godotengine/godot#97208)Transform2D. (godotengine/godot#98442)For more details, you can check the full release on GitHub: Redot 4.3 Beta 3 Release.
We appreciate your feedback as we continue to improve Redot, and we look forward to your contributions!